8.3 Hybrid armour/energy shield armours.8.2 Hybrid armour/evasion rating armours.2.1 Relative Physical Damage Reduction (Base Formula).and Basalt Flask Basalt Flask Lasts 8.00 SecondsĢ0% more Armour Requires Level 27 Taunts nearby Enemies on use Right click to drink. +1500 to Armour Requires Level 27 Right click to drink. Granite Flask Granite Flask Lasts 6.00 Seconds Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depletedġ% increased Skill Effect Duration Place into an item socket of the right colour to gain this skill. ![]() This Skill's Cooldown does not recover during its effectħ5% of Damage from Hits is taken from the Buff before your Life or Energy Shieldīuff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Shares a cooldown with other Guard skills. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Molten Shell Molten Shell Spell, AoE, Duration, Fire, Physical, GuardĪoE Radius: 15 Requires Level 4 Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. ![]() Armour rating can be increased by wearing equipment, taking certain passive skills, using skills (e.g. Armour can implicitly appear on equipment much like evasion, energy shield, and ward. For the small passive skill, see Armour (passive skill).Īrmour is a form of defence that mitigates incoming physical damage from hits.
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